AI Insights · Timothy · April 2023
Top 5 Low Poly Games on iOS in Brazil: Q1 2023 Performance
Discover the performance trends of the top 5 low poly games on iOS in Brazil during Q1 2023, including downloads, revenue, and active users.
In Q1 2023, the top 5 low poly games on iOS in Brazil showcased varied performance trends in terms of weekly downloads, revenue, and active users. Let's delve into the specifics for each game.
Roblox from Roblox Corporation experienced a gradual decline in weekly downloads, starting at around 58K in late December and dropping to approximately 35K by the end of March. However, weekly revenue showed a more stable pattern, peaking at $213K in late December and maintaining around $125K to $159K throughout the quarter. The game also had a consistent base of weekly active users, fluctuating between 620K and 680K.
Idle Office Tycoon-Money game by Chengdu Warrior Tech Limited saw a notable decrease in weekly downloads early in the quarter, from over 30K in late December to a low of around 6.5K in early February. Downloads later rebounded to approximately 23K by the end of March. Weekly revenue followed a similar trend, peaking at $16.8K in early January and dropping to around $4.7K in late February before rising again to about $8.1K by the end of the quarter. Active users also fluctuated, starting at 37.6K and eventually rising to around 34.2K.
Art of War: Legions from Fastone Games had minimal weekly downloads, with occasional spikes but mostly negligible numbers. Despite this, its weekly revenue showed some growth, peaking at approximately $2K in late March. The game maintained a small but stable base of active users, ranging from 1.8K to around 3.1K.
Idle Lumber Empire - Wood Game by AppQuantum Publishing Ltd experienced fluctuations in weekly downloads, starting at 3K in late December and peaking at 5.7K by late January. Revenue saw a significant spike to $3.6K in early March, with other weeks ranging between $345 and $912. Active users also saw growth, rising from around 8.7K in late December to approximately 11K by the end of March.
Lastly, Island War: Raid from Fastone Games had a declining trend in weekly downloads, starting at 1.2K and dropping to under 200 by the end of March. Weekly revenue averaged around $500, with minor peaks and troughs. The game’s active user base also decreased significantly, from around 2K in late December to just over 400 by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.